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FuncDoodle
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Handles keyboard shortcuts and timeline-related input actions. More...
#include "Core/Player.h"#include "Keybinds/Keybinds.h"#include "Project/Project.h"#include "Rendering/FrameRenderer.h"#include "Util/Ptr.h"Go to the source code of this file.
Classes | |
| struct | FuncDoodle::TimelineKeyContext |
| Bundles commonly used parameters for timeline rendering. More... | |
| class | FuncDoodle::KeyHandler |
| Processes keybinds & shortcuts. More... | |
Namespaces | |
| namespace | FuncDoodle |
| The FuncDoodle C++ namespace. | |
Handles keyboard shortcuts and timeline-related input actions.
This file defines the KeyHandler system, which is responsible for:
It also defines TimelineKeyContext, a lightweight structure used to bundle commonly required parameters for timeline shortcut processing.