FuncDoodle
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LoadedAssets.h File Reference

Global handles for textures and audio used across FuncDoodle. More...

#include <iostream>
#include "Asset/AssetLoader.h"
#include "Audio/Audio.h"
#include "Audio/AudioManager.h"

Go to the source code of this file.

Namespaces

namespace  FuncDoodle
 The FuncDoodle C++ namespace.

Functions

void FuncDoodle::GlobalLoadAssets (AssetLoader *assetLoader)
 Loads global textures and sounds into the shared asset handles.

Detailed Description

Global handles for textures and audio used across FuncDoodle.

Contains externally defined asset IDs and audio data loaded at startup. Initialized via GlobalLoadAssets().