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FuncDoodle
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Global handles for textures and audio used across FuncDoodle. More...
#include <iostream>#include "Asset/AssetLoader.h"#include "Audio/Audio.h"#include "Audio/AudioManager.h"Go to the source code of this file.
Namespaces | |
| namespace | FuncDoodle |
| The FuncDoodle C++ namespace. | |
Functions | |
| void | FuncDoodle::GlobalLoadAssets (AssetLoader *assetLoader) |
| Loads global textures and sounds into the shared asset handles. | |
Global handles for textures and audio used across FuncDoodle.
Contains externally defined asset IDs and audio data loaded at startup. Initialized via GlobalLoadAssets().