FuncDoodle
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Selection.h File Reference

Defines selection primitives for editing regions of pixels. More...

#include "UI/Gui.h"
#include <vector>

Go to the source code of this file.

Classes

class  FuncDoodle::Selection
 Base class for selection shapes. More...
struct  FuncDoodle::SquareSelection
 Rectangular selection defined by two corner points. More...

Namespaces

namespace  FuncDoodle
 The FuncDoodle C++ namespace.

Detailed Description

Defines selection primitives for editing regions of pixels.

This file contains the Selection interface and its implementations, used to represent and compute selectable regions within frames.

Includes:

  • Selection: abstract base class defining selection behavior
  • SquareSelection: rectangular selection implementation using min/max bounds

Selections are used for editing operations such as move, delete, rotate, and other region-based transformations.

Warning
This system is designed for subclassing; behavior depends on derived types.