|
| double | Animate (bool forward, double duration, double &from, double dt, double(*ease)(double)) |
| double | Springimate (double &v, double ¤t, double target, double stiffness, double damping, double dt) |
| double | Linear (double t) |
| double | InSine (double t) |
| double | OutSine (double t) |
| double | InOutSine (double t) |
| double | InQuad (double t) |
| double | OutQuad (double t) |
| double | InOutQuad (double t) |
| double | InCubic (double t) |
| double | OutCubic (double t) |
| double | InOutCubic (double t) |
| double | InQuart (double t) |
| double | OutQuart (double t) |
| double | InOutQuart (double t) |
| double | InQuint (double t) |
| double | OutQuint (double t) |
| double | InOutQuint (double t) |
| double | InExpo (double t) |
| double | OutExpo (double t) |
| double | InOutExpo (double t) |
| double | InCirc (double t) |
| double | OutCirc (double t) |
| double | InOutCirc (double t) |
| double | InBack (double t) |
| double | OutBack (double t) |
| double | InOutBack (double t) |
| double | InElastic (double t) |
| double | OutElastic (double t) |
| double | InOutElastic (double t) |
| double | OutBounce (double t) |
| double | InBounce (double t) |
| double | InOutBounce (double t) |
| double | StepStart (double t) |
| double | StepEnd (double t) |
| double | Steps (double t, int steps) |
| double | SmoothStep (double t) |
| double | SmootherStep (double t) |
| double | Spring (double t, double mass=1.0, double stiffness=100.0, double damping=10.0) |